Converging Wills

Connecting Rulers to the World of Force of Will


[Extra pack Spoiler]Memoria Collection 4 Pack – Reprints and Errata

An extra pack that comes with “Thoth of The Trinity”, bringing old cards with new errata.

The Champion cards were revealed previously here!

“Warhorse”
“MC04-001”
[1 Light][Resonator – beast]
[400/400]


<Let’s Ride!> While you are searching your deck, you may play this card from your deck. You can only perform the effect of one <Let’s Ride!> ability per tum, only during your turn and only if you control one or more Twelve Sacred Knights resonators.

[Enter] >>> A Twelve Sacred Knights resonator you control gains [Swiftness] until end of turn.

When this card is put into a graveyard from the field >>>
You gain 500 life

*This card has been errata to only work with Twelve Sacred Knights
*the previous effect to gain life was 1000, now it’s nerfed to 500

“Severing Winds”
“MC04-002”
[2 Wind 2 Will][Chant]

[Quickcast]

You pay (1 Wind Will) rather than pay this card’s cost if your opponent played three or more spells this turn.

You may expel a wind card in your hand rather than pay this card’s cost if your opponent played three or more spells this turn and you control a Wanderer J/ruler.


Cancel target spell.

*Previously this card becomes 0 cost if your opponent played two or more spells in the same turn.

“Demonic Dead”
“MC04-003”
[1 Darkness 1 Will][Resonator – Zombie]
[300/300]

<Evil Dead> Pay 500 life: You may play this card from your graveyard. Play this ability only during your turn and only one <Evil Dead> ability per turn.

*<Evil Dead> was added to this card, which means you can’t spam this card’s graveyard effect anymore.

“The Great Wall of the Twelve Sacred Knights”
“MC04-004”
[1 Water 1 Light][Addition – Cocoon]


This card gains the following abilities as long as you control two or more Twelve Sacred Knights resonators:
– You gain [Barrier].
– Prevent all damage that would be dealt to you. If 900 or more damage was prevented by this ability this turn, expel this card.

[Enter] >>> Draw a card.

*This card was previously errata once to If 900 or more damage was prevented by this ability this turn, banish this card. and now it is errata to expel this card instead.
*This card has been errata to work only if you control two or more Twelve Sacred knights

“Sealed One-Eyed Dragon”
“MC04-005”
[1 Fire 1 Darkness][Resonator – Dragon]
[700/700]

[Precision] [Bane]

[Inheritance] (pay 1 Fire Will), pay 400 life: This card deals 200 damage to you and 600 damage to target player or J/resonator.

[Inheritance] (pay 1 Darkness Will), pay 400 life: This card deals 200 damage to you. Draw a card.


(Pay 1 Fire and 1 Darkness Will): Play this ability only if this card is in your graveyard and damage was dealt to you this turn by a source you control. Put this card from your graveyard into the field. It gains [Belligerence] until end of turn. At the next end of turn >>> This card’s controller banishes it.

*The inheritance effect have changed to cost 1 Fire or Darkness Will more then previously.
*The inheritance effect now cost 200 less life, however you take 200 damage more instead. Which also ties into the next errata
*You are no longer able to use the graveyard effect if you lose life from a source your opponent control anymore. You can only use the graveyard effect only if you deal damage to yourself.
*The graveyard effect no longer gains [Swiftness] instead you get [Belligerence].
*There is also a typo in the print where ability is spelled abiltiy.

“Engineer of Eternal”
“MC04-006”
[1 Water 1 Wind][Resonator – Human]
[700/700]

[Quickcast]
[Enter] >>> Target an addition you control. If the chosen target would be put into a graveyard from the field this turn, put it into its owner’s hand instead. If you control two or more additions, draw a card.

*This card no longer have Mastery (Addition) (You may rest a recovered addition you control rather than pay this card’s cost.)”

Ruler Reprints:

“Milest”
“MC04-007 RR”
[Fire][Ruler – Human, Six Sage]

[Tag] (Six Sages)

J-rulers you control gain [Swiftness].

(Rest this card):This card deals 200 damage to target player or J/resonator.

God’s Art “Spiritual Love”(Pay 0 Will): Produce (2 Fire and 1 Will). Spend this will only to play the judgment process of a fire ruler. Play this ability only if you control a J-ruler named “Moojdart“.

[Judgment](Pay 2 Fire and 1 Will)

*Previously this card produce 1 Fire Will at the start of your first main phase, now you get a new God’s Art that allows you to Judgement for free as long as you are playing “Milest” with “Moojdart”.

“Milest”
“MC04-007 JR”
[Fire][J-Ruler – Spirit, Six Sage]
[0/700]


[Swiftness]
This card gains [+300/0] for each card in your hand.

[Enter] >>> This card deals damage equal to its ATK to each J/resonator your opponent controls.

*There is effectively no change to the J-Ruler side, the only change is the order the effects are arranged.

“Fiethsing”
“MC04-008 RR”
[Wind][Ruler – Elf, Six Sages]


[Tag] (Six Sages)
After you mulligan, you may shuffle your hand into your deck and draw X cards, where X is the number of cards shuffled into your deck this way minus one.

You can play the judgment process of this card any time you could play a card with [Quickcast].

(Rest this card): Produce (1 Will). Spend this will only to play chants. Play this ability only if you control a Six Sages J-ruler.

[Judgment] (Pay 2 Wind and 1 Will)

*Previously it’s ability allows you to mulligan 3 times, however now you can only shuffle your entire hand and draw 1 less card after you mulligan instead.
*The ability to produce will for chant, can only be use now only if you control a Six Sages J-Ruler

“Fiethsing”
“MC04-008 JR”
[Wind][Ruler – Elf, Six Sages]
[500/700]


[Flying]
[Enter] >>>
Choose up to two;
– Cancel target spell.
– Prevent all damage that would be dealt by target entity until end of turn.

*The J-Ruler side remains unchanged.

“Carlina”
“MC04-009 RR”
[Wind Darkness][Ruler – Fallen Angel]

[Tag] (Fallen Angel)


You can play only one spell or non-will activate ability per turn (not both).

(Rest this card):
Produce (1 Wind Will) or (1 Darkness Will). Spend this will only to play spells with “Carlina” in their name.

God’s Art “Gluttony” (Pay 0 Will) : Spells you control with total cost 4 or more cannot be canceled until end of turn. Whenever a card with total cost 4 or more enters the field under your control this turn >>> Draw two cards.

[Judgment](Pay 1 Wind and 1 Darkness)

*The will producing ability can no longer produce 2 will of any attribute, you can only produce either 1 Wind or 1 Darkness.
*The will produced can only be used to play spells with “Carlina” in it’s name now.
*Carlina used to only lock you to 1 spell per turn but now it locks you to 1 spell or 1 non-will activated ability, which means your God’s Art is now effectively useless unless you judgement “Carlina”.

“Carlina”
“MC04-009 JR”
[Wind Darkness][J-Ruler – Fallen Angel]
[900/900]


[Flying] [Barrier] (Total cost 2 or less)

Prevent all damage that would be dealt to this card by resonators with total cost 2 or less.

If this card would deal damage to a J/resonator, it deals double that much instead.

You can play only one spell per turn.

You can play only one non-will activate ability per turn.

(Rest this card):
Produce (1 Wind Will) or (1 Darkness Will). Spend this will only to play spells with “Carlina” in their name.

*The will producing ability can no longer produce 2 will of any attribute, you can only produce either 1 Wind or 1 Darkness.
*The will produced can only be used to play spells with “Carlina” in it’s name now.
*It now have an extra ability, “You can play only one non-will activate ability per turn.“. It is slightly different from it’s Ruler side where you can only play a spell or non-will activated ability.

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Source: Force Of Will Youtube

Check out all the cards that have been revealed so far here!

“Thoth of The Trinity” is set for release on 24 May 2024! Prelease is 1 week before on 17 May 2024 Ask your local game store for more information!

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